Kolay Test

12. Sınıf İngilizce Coming Soon Siber Oyunlarla İlgili Yönergeleri Anlama - Kolay Test

12. Sınıf İngilizce Coming Soon Siber Oyunlarla İlgili Yönergeleri Anlama konusuna yönelik 20 soruluk kolay seviye test.

Ders
İngilizce
Ünite
Coming Soon
Konu
Siber Oyunlarla İlgili Yönergeleri Anlama
Test türü
Kolay Test

Test Soruları

Testi çözmek için sayfa etkileşimli olarak hazırlandığında şıklarını seçebilirsin.

Soru 1 / 20

A teacher describes Voca-learn to students. Which purpose matches the game in the coursebook?

Soru 2 / 20

A student reads, “Voca-learn is a memory game.” Which description of its TYPE is correct?

Soru 3 / 20

The game description says it is for “language learners of all levels.” Who is the intended audience?

Soru 4 / 20

Which statement follows from the phrase “You can play it individually online” in the Voca-learn description?

Soru 5 / 20

Before entering the game steps, which action does the coursebook tell players to take?

Soru 6 / 20

A player has never used Voca-learn and has no account. What instruction becomes relevant?

Soru 7 / 20

After entering the application, a learner is asked to choose an avatar. What does the avatar do?

Soru 8 / 20

A learner has chosen an avatar and follows the given sequence. What should be selected next?

Soru 9 / 20

A player has selected a language level. What selection follows in the Voca-learn instructions?

Soru 10 / 20

What does “fifteen language domains” tell a reader about the game?

Soru 11 / 20

A player wants to study vocabulary for the chosen field. Which room should the player visit?

Soru 12 / 20

In Voca-learn, how many words or phrases does the scholar present for the chosen domain?

Soru 13 / 20

A learner selects “education” as the domain. What kind of content should be presented in the scholar room?

Soru 14 / 20

The scholar speaks, but a player has not understood everything. Which option is available in the instructions?

Soru 15 / 20

According to Voca-learn, what should happen AFTER the scholar’s vocabulary presentation has been completed?

Soru 16 / 20

How many “goes” does the coursebook give a player to answer the questions correctly and leave the quiz room?

Soru 17 / 20

A learner finishes the quizzes for EVERY domain at the chosen level. What does the game award?

Soru 18 / 20

A player has earned the badge by completing the required domain quizzes. What can the player do next?

Soru 19 / 20

Which sentence is written as a direct INSTRUCTION rather than a description of the game?

Soru 20 / 20

What does “After finishing with the scholar” mean in the coursebook instructions?

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